The scheduled server maintenance is now over and server is now back online!
Short list of updates and changes:
Labyrinth character data was reseted!
Added preloaded minimum object load range for each map (until now objects and all data was loaded in a 'dynamic' way for each character, now it is loaded starting from a minimum range 15 around the character)
Fixed DS bugs (now all waves and monsters are loaded correctly) and monster number on each level should be substantially increased
Fixed various client bugs and missinformation on items, npcs and other data (Eg: using in-game T > EventMap > EventEntry or EventTime will now display the real info about specified events)
Fixed system error "Insuficient level requirement" not appearing in various cases
Slightly increased WCoin chance on HC monsters
Changed monsters in DS7, now at last wave HC Monster will appear.
Fixed a bug through which the correct level was not displayed in the client "C"(character info) window (We might decide in the future to increase the max 'normal level' also now that the problem is fixed)
Special evomon now has a chance of dropping 200 lucky coins also
Migrated our Test Server as a special, different sub-realm that now only shares with the main realm the Market, CS and Arca servers.
Updated Battle Core sub-server to fit and work with main realm as it should (it is now 100% fully accessible).
Other small bugs and fixes, security and performance improvements on server side + client side.